In his artist statement, Jeremy Blake wrote that “rhythm can be experienced both aurally and visually,” which is a fantastic summarization of his work in under 10 words. He makes it known from the very beginning that his work isn’t just meant to be looked at, but rather experienced. To simply see it will not do it justice. In order to get the full effect, the viewer needs to be able to see, hear, and be surrounded by his artwork in a gallery setting. Winchester is one animation he created that really falls into this category. “This body of work is meant to explore the kaleidoscopic nature of perception where terms such as wrong or right do not apply for perception itself changes as much as the individual” is another quote from Blake’s artist statement that provides some background on how he wants his art to be seen. He doesn’t want his pieces to be only seen as one thing. Instead, he encourages each person to see it as something new because art isn’t a right or a wrong. People differ, as do their views on art, which is what makes it so great.
I really adore how Jeremy Blake encourages imagination when it comes to his artwork. While he may have intended something to look one way, another person could see it as something else and he seemed to have been a big fan of that. For example, he referred to his Angel Dust animation as “a hallucinatory treatment of an imaginary ski lodge,” but I just saw it as sparkly paint swatches from a paint store. And according to Blake, we’re both totally right!!! While his animations are primarily what he is known for, his drawings are incredibly underrated. In Golem, he creates artwork within artwork and pays close attention to detail within each singular frame.